Create Game Like BGMI, Free fire

To Create Games Like BGMI Or Free Fire:-

  • Choose a Game Enigine.
  • Create or Download 3d Models and animations.
  • Write Codes For You Game.
  • Purchase a Dedicated Server For game.
  • What is Game Engine ?

    Game Engine is a platform there you create games Popular Game Engine:-. Unity,
    Unreal Engine,
    Godot

    How to create or download 3d Models Or Animation ?

    If you want to create own 3d models or animation you can make through blender. If you want to download so You download from sketchfab.

    How Write Code For Game ?

  • Create a new C# script in your Unity project and name it "PlayerMovement" (or any name you prefer).
  • Attach the script to the player character in your Unity scene by dragging and dropping it onto the player object in the Hierarchy window.
  • In the Inspector window for the player object, you'll see a "Movement Speed" field. Adjust this value to set the desired speed for your player.
  • Save the script, and you're ready to test the movement in Unity.
  • Make sure you have set up your player character properly with a Rigidbody component attached. The Rigidbody is required for the movement to work correctly.
  • Once you've set up the script and attached it to your player character, you can test the movement in the Unity editor. Press the Play button, and you should be able to control the player using the W, S, A, and D keys.
  • Remember to customize the script and the player's behavior according to your specific game requirements. This example provides a basic starting point for player movement in Unity.
  • Code:-

        
         using UnityEngine;
    
    public class PlayerMovement : MonoBehaviour
    {
        public float movementSpeed = 5f;
    
        void Update()
        {
            // Retrieve input axes values
            float horizontalInput = Input.GetAxis("Horizontal");
            float verticalInput = Input.GetAxis("Vertical");
    
            // Calculate movement direction
            Vector3 movementDirection = new Vector3(horizontalInput, 0f, verticalInput).normalized;
    
            // Calculate movement amount based on speed and time
            Vector3 movementAmount = movementDirection * movementSpeed * Time.deltaTime;
    
            // Apply movement to the player's position
            transform.Translate(movementAmount);
        }
    }
        
      

    Summary:-

    You want to create game like BGMI, Free fire etc read first step 'To Create Games Like BGMI Or Free Fire:-' After First Choose Which Kind Of Game You Want To Create (2d/3d) after choose design a map enter you 3d models or animation and after create your game you want export your game.

    Create Game Like BGMI, Free fire

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